Version 0.0.4 can be found here. This will be the last version with the old character. New versions will be posted under a new game name, with the new character and new direction, which I’ve mentioned earlier. The above screenshot is of the new character. He’s still a work in progress! I haven’t textured him…
I’ve been talking about a new character, and here he is! It’s a little mouse dude. He’s still a work in progress, but I’d like to move away from the axe-wielding character in version 0.0.5. I’m still making little tweaks to him and I should be able to move onto texturing and animation him soon!…
It’s been a little while. I’ve been playing around with the betas of Godot 4 lately. I went to port the game over to Godot 4, but ran into some issues that I really didn’t want to deal with right now. So instead of doing that, I was making a small Snowboard Kids type of…
This is a super small, but important update. There has been a bug in the game that’s been bothering me for months. It had to do with jumping. Occasionally when you would be running up a hill or ramp, if you jumped at an exact point, your jump would be a lot higher than it…
It’s been a little bit since I uploaded a new version of the alpha. This game began as a 2-person project. Very early on, my development partner seemed to lose interest in this game. I didn’t. I kept coding away, adding new features into the game, creating more assets. All of the code was written…